![]() ![]() Units that start combat next to at least 2 Shapeshifters gain 35% Attack Speed and Move Speed. Your team counts as having 1 additional Whispers. Your team counts as having 1 additional Warrior. Your team counts as having 1 additional Tempest. Your team counts as having 1 additional Swiftshot. Your team counts as having 1 additional Shimmerscale. Your team counts as having 1 additional Shapeshifter. Your team counts as having 1 additional Scalescorn. Your team counts as having 1 additional Revel. Your team counts as having 1 additional Ragewing. Units on your bench gain 5 Attack Damage and Ability Damage every round, up to 20. ![]() Your team counts as having 1 additional Mystic. Your team counts as having 1 additional Mirage. Your team counts as having 1 additional Mage. Your team counts as having 1 additional Jade. Your team counts as having 1 additional Guild. Your team counts as having 1 additional Guardian. Your team counts as having 1 additional Evoker. Your team counts as having 1 additional Dragonmancer. ![]() Your Champions permanently gain 1 Attack Damage every time they kill an enemy unit. Your team counts as having 1 additional Cavalier. Your team counts as having 1 additional Cannoneer. Your team counts as having 1 additional Bruiser. Your units that start combat next to a unit with over 2000 Health take 10% less damage for the rest of combat. Your units that start combat only adjacent to each other gain 15% Attack Speed and 15 Armor. Your team counts as having 1 additional Astral. Your team counts as having 1 additional Assassin. You cannot perform actions for the next 3 rounds. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |