When you examine them, you'll realize that there's a curse at play, and that you must be dealing with a Penitent, a special kind of wraith that haunts "particularly foul sinners." Since Mikkjal is the only person living in the area, you'll decide that he must be the subject of the curse. When you reach the lighthouse (#3), you'll see that it is covered in strange symbols. He won't have any clue about where the wraiths came from or what they want, but he will give you the Lighthouse Key. Then at Mikkjal's house, you'll find Mikkjal hiding inside. So he'll ask you to deal with the matter.Īs you approach Mikkjal's house south of the lighthouse (#2), you'll run into a few regular wraiths, and you'll also spot the bodies of the two men Jorund sent to look for Mikkjal. When you subsequently talk to Jorund, he'll tell you three things: that Mikkjal the lighthouse keeper is missing, that the two men he sent to investigate the disappearance also went missing, and that when he gathered some men to investigate the matter himself, he spotted a wraith on the beach by the lighthouse and turned back. No matter what you say to them, Jorund will step in and diffuse the situation, and the two peasants will leave. However, when you go in, two peasants named Kori and Kraki will try to pick a fight with you. If you didn’t make the jump, don’t worry, as you can also gain access via the water.The "right" way to trigger this quest is to read the note "Contract: The Phantom of Eldberg" on the notice board in Arinbjorn inĪrd Skellig (#1), but you can also receive it (out of the blue) at the end of the questįrom the note you'll learn that a wraith of some sort is haunting the Eldberg Lighthouse, and that Jorund of Arinbjorn is willing to pay for its removal.
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